![]() The good news is, it brought him into caring embrace of your loving emperor, though some missing pieces had to be "borrowed" for his awakening. Imagine a young (that means still living) naive necromancer that tries his hand at being the land's new hero clad in few rags waving around a greatsword and trying to slay a hydra. A Minion Master build will just be exceedingly slow at it, albeit pretty immortal - although there are far better ways to achieve the latter without making nearly as much concessions in the former.Īs usual the living have no appreciation for death and the gifts it brings into their insignificant, purposeless existence.Īllow Joko the Wise to guide your journey into the realm of Death Magic, and all of it's wonders.ĭeath Magic is an excellent pick for a selfish bruiser. E: That said, anything can get through the Story and OW. They are mostly a constant inconvenience in terms of keeping you in combat as well as a chore in resummoning with long cast times, while even an entire bar full of minions does legitimately a fraction of the DPS of Auto Attacking, and that with dedicating your Heal Skill, 3 Utility skills, an Elite skill and 2 Trait lines (Death- and Blood Magic) to them, which can be used otherwise to gain exponentially more Damage (and with that I mean ten times as much), as well as Sustain and Utility.Įxcept for certain niche use cases, such as Flesh Golem for CC, Shadow Fiend for LF generation, Flesh Wurm for some skips or projectile blocking, or in combination with Necromantic Corruption as Condi cleanse tool in a PvP setting, I'd go as far as to describe them as a genuine player trap in how poorly they perform. Minion skills themselves are mostly pretty decent, but the opportunity cost of using death magic is too high when Spite, Curses and soul reaping all provide far better damage than death does.Īs Minions really aren't worth it whatsoever, at least as dedicated build. Its a Fun skill for sure, but it has poor scaling in other content. "Rise" isn't use on any build aside from the Reaper open world minion build. ![]() Bone Minions and bone fiend are not used on any build aside from the open world build. Flesh Wurm is used for its ability to teleport past specific things or return to key locations. Flesh golem is used on all three elite specs for its powerful break bar damage. Shadow fiend is used for Scourge to maintain more life force when they have nothing else to take since it has no cast time to use its flip skill haunt. Blood Fiend is a good option when at long range as its healing is actually very strong and the extra damage is nice. Necromancer does often use some minion skills in specific situations and fights. I've done literally hundreds of hours of testing on minions and minion master builds and a dedicated minion master build is actively a bad build, even in open world. Although they are fine in Core maps, they're carried hard by the powerful AoE skills from weapons like Staff, Scepter and greatsword and from shroud skills like Manifest Sand shade, core shroud, reaper's shroud and Harbinger's shroud. It isn't even that good in many open world maps. ![]() ![]() But after Gru fires the Minions because Otto lost the stone, and Josh mistakenly plays some pop music when Gru said “up”, he plays sad music.Unfortunately Minion master is an extremely weak build. Josh is a DJ when the Minions were building Gru’s lab. He wears a pair of silver goggles, a pair of silver and black headphones, a magenta shiny disco shirt with a white hoodie and magenta shiny accents underneath it. ![]() Josh is a male with short black spiky hair. Josh is a tall minion with buzz-cut hair that appeared Minions: The Rise of Gru Appearance ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |